The sands of betrayal is a first person horror game made over a week for the Scream Jam 2025.
For this jam I had limited time but had some key areas I wanted to explore. Normally in game jams I focus on what I think are my strengths and end up making puzzle of arcase games. For this jam I wanted to try and make something more narative, atmospheric and imersing. I decided to go with a 1st person adventure/stealth theme which would push me outside my comfort zone and have to think more about world building, player controls and visual effects. I also took this oppurtunity to try Unitys Timeline system for the first time in order to make a multipart dynamic intro cutscene.
I am proud of this game, and although I think it is rough around the edges due to my limited experience I think it resulted in something reasonably polished and enjoyable.













































